Fallout 4 is just a few days from release, and the hype train is roaring into the station. Bethesda titles are particularly interesting for PC hardware websites because they tend to find a way into our benchmarking suites. They're relatively demanding, open world titles that are built with a unique engine, and they are popular. They are very, very popular. Skyrim is still in our lineup even though it launched four whole years ago (although that is mostly because it's our last DirectX 9 representative).
Being a demanding, open world title means that it has several interesting features. First, it has full time-of-day lighting and weather effects, which were updated in this release with enhanced post processing effects. A bright, daytime scene will have blue skies and a soft fog that scatters light. Materials are developed using a “Physically Based Shading” model, which is more of an artist feature, but it tends to simplify asset creation and make it much more consistent.
They also have “dynamic dismemberment using hardware tessellation”. In other words, GPUs will add detail to models as they are severed into smaller chunks. Need I say more?
A lot of these features are seen in many other engines lately, like Unreal Engine 4, so it shouldn't be too surprising. Bokeh Depth of Field is a blurring technique to emulate how camera apertures influence out-of-focus elements. This is most obvious in small highlights, which ends up taking the shape of the camera's aperture. If a camera uses a six-blade aperture, then blurred point blooms will look like hexagons. This is very useful to emulate film. They also use “filmic tonemapping”, which is another post process effect to emulate film.
Fallout 4 seems to be making use of high-end DirectX 11-era features. While this means that it should be about the best-looking game out there, it also holds a lot of promise for mods.
As you're well aware, Fallout 4 ships on November 10th (and screenshots have already leaked).
do u really get the
do u really get the impression that their engine has matured enough since skyrim to truely “be about the best-looking game out there”?
im not as optimistic that it’ll be in contention for ‘bell of the ball’ based solely on looks. and def not until the modders get their grubby little hands on it. sounds promising tho.. fingers crossed XD! and tessellated gib fest, im sure, will be a sight to behold!
Obviously not looking at the
Obviously not looking at the low rent textures…a la “Console port”.
Also AMD and less powerful Nvidia users won’t be happy about nvidia gamesworks. The one that screws over previous generation nvidiers 600/700 users and AMD users alike.
But hay, I don’t have to suck up to nvidia.
PS. I’ve got 980 ti’s (And AMD), its the regular kid in the bedroom thats nvidia is hitting.
Why everyone complains about
Why everyone complains about graphics? The screenshots i saw yesterday on this page look great. Even better than Fallout 3 with the High-Res Texture Package. Why Bethesda thinks emulating an old film like look at the cost of hardware resources is an good idea? I don´t know…. I like a clear crisp sharp image in my video games. Hopefully i can turn this shit off in the graphics settings. 😀
Those shots look nothing like
Those shots look nothing like the Ultra shots being posted on forums. Someone is lying.
The human characters look
The human characters look absolutely horrible – like ten years ago horrible. Not impressed.
I suppose some dweeb is going to spew some salivatory BS like “itsh a artishtic chiosh!”.
The leaked screenshots are
The leaked screenshots are from the console versions.